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![]() | Implicit constructors and conversion operators |
The original version of the C++ interface heavily used implicit constructors and conversion operators. This allowed, for example:
PREDICATE(hello, 1) { cout << "Hello " << A1.as_string() << endl; return true; } PREDICATE(add, 3) { return A3 = (long)A1 + (long)A2; }
Version 2 is a bit more verbose:
PREDICATE(hello, 1) { cout << "Hello " << A1.as_string() << endl; return true; } PREDICATE(add, 3) { return A3.unify_int(A1.as_long() + A2.as_long()); }
There are a few reasons for this:
(char *)A1
becomes the more verbose
static_cast<std::string>(A1)
, which is longer than
A1.as_string()
. Also, the string casts don't allow for
specifying encoding.PlTerm t; Pl_put_atom_chars(t, "someName");
whereas this is now required:
PlTerm t; Pl_put_atom_chars(t.as_term_t(), "someName");
However, this is mostly avoided by methods and constructors that wrap the foreign language functions:
PlTerm_atom t("someName");
or
auto t = PlTerm_atom("someName");
bool
and they can be wrapped inside a PlCheckFail()
to raise an exception on unification failure.Over time, it is expected that some of these restrictions will be eased, to allow a more compact coding style that was the intent of the original API. However, too much use of overloaded methods/constructors, implicit conversions and constructors can result in code that's difficult to understand, so a balance needs to be struck between compactness of code and understandability.
For backwards compatibility, some of the version 1 interface is still available (except for the implicit constructors and operators), but marked as "deprecated"; code that depends on the parts that have been removed can be easily changed to use the new interface.