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| device->erase |
<-graphicals
chain of the device, the graphical's graphical<-device
is set to
@nil and the
display is updated.
Note that the graphical is only destroyed if it had no other
references. To make sure the graphical is destroyed, use object->free.
To be sure all sub-graphicals are removed as well, use
visual->destroy.
->reparent ->clear