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Package "small_adventure_games"

Title:Small Adventure Games in Prolog using the CHAT80 Prolog natural language application
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Latest version:1.1.8
SHA1 sum:ab30b2833e183a86d0c8c444fd0e3f5baf565d30
Author:David H.D. Warren <unknown@unknown>
Douglas R. Miles <logicmoo@gmail.com>
Fernando C.N. Pereira <unknown@unknown>
Jan Wielemaker <J.Wielemaker@vu.nl>
Maintainer:Douglas R, Miles <logicmoo@gmail.com>
Home page:https://github.com/TeamSPoon/small_adventure_games.git
Download URL:https://github.com/TeamSPoon/small_adventure_games/archive/V*.zip


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Small adventure Games Gleaned off the Web

CIS 554 Programming Paradigms http://www.cis.upenn.edu/~matuszek/cis554-2014/index.html Fall 2014, David Matuszek

Marty's Prolog Adventure Prototype

Marty's Interactive Fiction Engine in Prolog under marty_white

?- ensure_loaded(library(nomic_mu)).

Featuring a chatbot named Floyd whom uses

The classical CHAT80 natural language system

The CHAT80 system has been developed in the 70s and 80s by Fernando C.N. Pereira and David H.D. Warren. It implements a natural language question answering system that answers questions about the world: countries, cities, rivers, etc. It does so by parsing the question, translate the parse to a Prolog query and run this against its database.

This version is derived from the original via Quintus Prolog after some compatibility modifications for SWI-Prolog and adding a module header that allows using it safely together with other applications.

The code is definitely dated. Still, it provides a nice example using Prolog for parsing, assigning meaning and querying.


The copyright is as far as we know with the original authors and made available under a classical academic use license. See LICENSE in the prolog/chat80 directory. The content of that file was copied from the Python NLTK data package that includes the chat80 files.

Contents of pack "small_adventure_games"

Pack contains 101 files holding a total of 8.0M bytes.