/* ray.pl -- ray tracing example Copyright (C) 2003 Gregory J. Duck This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Note: See `ray.chr' for documentation. */ scene(File) :- ^^chr_is( _, ( eye(50.0), light(0.0,0.0,15.0,color(1.0,1.0,0.5)), light(0.0,0.0,100.0,color(0.3,0.3,1.0)), light(100.0,0.0,15.0,color(1.0,0.5,0.5)), sphere(7.0,7.0,3.0,1.0,color(1.0,0.0,0.0)), sphere(-11.0,-11.0,-10.0,13.0,color(0.0,1.0,0.0)), sphere(-14.0,-10.0,3.0,3.0,color(0.0,0.0,1.0)), sphere(-5.0,-3.0,8.0,1.5,color(1.0,1.0,0.0)), sphere(-5.0,4.0,2.0,5.0,color(0.0,1.0,1.0)), sphere(-5.0,3.0,13.0,1.0,color(0.0,1.0,0.5)), sphere(5.5,-3.5,7.5,3.0,color(0.5,0.0,1.0)), plane(0.0,0.0,-10.0,0.0,color(1.0,1.0,1.0)), draw_scene(File) ) ).